Can you switch between renderers (Ray Traced/Classic) as part of the workflow? AE CS6
i noticed when switch on ray traced 3d renderer warning pops saying lot of other features turned off (ie collapse transformations, blend modes, etc) ...
so i'm wondering, can use ray traced 3d renderer when need (i have 2-3 short comps use inside longer comp won't need keep running , slowing down pc) , how can incorporate both in worlkflow? or can i?
thanks all! (links explanations of switching between renderers welcome well)
you can nest comp ray traced rendering in comp classic rendering collapse transformations may not produce results want keep turned off.
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